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Approved Game Servers Suggestion: Reduce fail nade knockback

Discussion in 'Suggestion Box' started by Fruit, Nov 28, 2017.

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What do you think of this suggestion?

  1. I like it, let's do it!

    100.0%
  2. I'm not a fan, no thanks...

    0 vote(s)
    0.0%
  1. Fruit

    Fruit Does not Expire
    Council Member

    Joined:
    Jan 6, 2016
    Messages:
    162
    What is your suggestion for?:
    Game Servers
    Brief title of your suggestion:
    Reduce fail nade knockback
    Tell us your suggestion:
    The fail nades are good and all, but the knockback should be reduced by around half. When we get more new people in the server, they are going to want to complete maps instead of having zombies fly pass CTs with fail nades. I still like the aspect of fail nading, but I think it could be reduced and give people a better chance.​
     
  2. Fuze

    Fuze Server Admin
    Server Admin

    Joined:
    Jul 31, 2016
    Messages:
    47
    the problem with the current nades is when randoms come on, its really annoying having to tell people to control their nades when most likely there will always be a fail nade. As fruit said, the nade knockback has to be reduced atleast by half since it can ruin the game for others easily. I understand the fail nades have been a part of BG for a long time but It needs to be changed if the server is going to grow.
     
  3. bor3d

    bor3d Founder
    Founder

    Joined:
    Jan 4, 2016
    Messages:
    391
    I've reduced it by half for now. Let's see how it goes.