Zombie Escape Fixed Knockback

During our run tonight we noticed that knockback wasn't exactly working as expected. I discovered a setting I had disabled which was causing knockback to not perform up to par. Should be fixed now, but please provide feedback. If it's too high, let me know!
No, but really I think the kockback issue has been fixed now.
I think it's good now. A different engine with different rules, so it'll take everyone some time to adapt. We'll stick with it tho.